Update 0.2.2 – First Campaign Level Available Now!

Hey everybody! Version 0.2.2 is now available with the first level of the Campaign –

Lockjaw Prison Part 1!

0.2.2 Patch Notes

New Features

Campaign

  • Lockjaw Prison Part 1

Holochamber

  • Underground Caverns Map
  • Night Setting for Jungle Ruins
  • Overhauled Enemy Spawning System
  • Mission Objective Progress Bar

Weapon Perks

  • Deprecator – Extra Bot Damage
  • Predator – Extra Alien Damage
  • Exterminator – Extra Bug Damage
  • Hunter – Extra Beast Damage
  • 12 Pellets – Extra Shotgun Pellets
  • Offense+ – Bonus to Offense Skills
  • Support+ – Bonus to Support Skills
  • Special+ – Bonus to Special Skills

Enemies

  • Security Guard
  • Automated Turret
  • Mech Warden

Menus

  • Difficulty Selection Screen
  • New Playable Content Indicator

 

Gameplay Changes

Enemies

  • Elite Enemies will only spawn after Level 5

Character Classes

  • Skills now level up with your character and are split into 3 Categories (Offense, Support, Special)

UI

  • Skills in the Flyout Menu are now organized by Category (Offense, Support, Special)

 

Bug Fixes

Audio

  • Music Volume increases for each Holochamber floor